Implement ACK throttling of challenge ACKs as described in RFC 5961.
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sys/netinet/tcp_subr.c | ||
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2194 | A little bit less than perfect, I think. For example, tcp_ack_war_time_window requires a zero check within the epoch check. It can be like this: if (tcp_ack_war_time_window > 0 && tcp_ack_war_cnt > 0) { // check rate limit // if under limit, pass through; else, just return } // send challenge ACK |
sys/netinet/tcp_subr.c | ||
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2194 | I am using the negation of your condition. So were is the difference? |
sys/netinet/tcp_subr.c | ||
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2194 |
On a second thought, you are right. |
sys/netinet/tcp_subr.c | ||
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2194 | Still, I recommend the cleaner approach, which saves the local variable send_challenge_ack and the else branch. |
Just saw https://reviews.freebsd.org/D46068. If this patch has not been committed, we can still further revise it, so that D46068 can be cleaner on function re-use.
I think the logic here can be split into two functions, such that the refined logic 1 on checking if we should send ACK can be re-used across multiple places.
logic 1:
bool is_ack_unlimited(struct tcpcb *tp) { /* focus on checking the epoch and * if should send ACK, return true; else return false */ }
logic 2:
void tcp_send_challenge_ack(struct tcpcb *tp, struct tcphdr *th, struct mbuf *m) { if (is_ack_unlimited(tp)) {. tcp_respond(); .... } }
I don't get the point. Eventually, all places should use tcp_send_challenge_ack(), I think. But that is multiple commits away.
For example, ctf_ack_war_checks() can be simply refined as this:
ctf_ack_war_checks() { if (is_ack_unlimited(tp)) { tp->t_flags |= TF_ACKNOW; } else { tp->t_flags &= ~TF_ACKNOW; } }