Update to eliminate bogus min to ensure 0 was never passed to
pause. Instead, requrest 1ms with an 'infinite' precision, which
defaults to whatever the underlying time counter can do. This should
ensure we run fairly quickly to start processing done events, while
still giving a small pause for the system to catch its breath. This rate
limiter still is less than ideal, and this commit doesn't change
that. It should really have no functional change: it just uses a better
interface to express the desired sleep.
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