With some popular multiplayer games (such as Counter-Strike: Global
Offensive) the Linux Steam client likes to occasionally scan the game
process memory, presumably as part anti-cheat measures. Turns out
the client also expects each inode entry to be followed by a space
character, otherwise the parsing code crashes.
PR: 248216
Submitted by: Alex S <iwtcex@gmail.com>
MFC after: 2 weeks