graphics/osgearth: Update to 3.5
Changes:
- New osgEarthCesium nodekit using the cesium-native SDK for 3D-Tiles integration
- Upgrades to the TerrainConstraintLayer for better meshing, performance, and support for 3D model constraints
- New TerrainMeshLayer for "bring your own" terrain surface meshing
- Integration of spdlog logging SDK (optional)
- Various updates to the osgearth_imgui panels
- Updated Triton and Silverlining shader sets
Reported by: portscout